Download Full The League of Extraordinary Gentlemen Vol. 1 in PDF by Alan Moore Full eBook and published by DC. This book was released on 2002-10-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "A sharp-witted gloss on the scientific and sexual obsessions of Victorian society."- TIME London, 1898. The Victorian Era draws to a close and the twentieth century approaches. It is a time of great change and an age of stagnation, a period of chaste order and ignoble chaos. It is an era in need of champions. In this amazingly imaginative tale, literary figures from throughout time and various bodies of work are brought together to face any and all threats to Britain. Allan Quatermain, Mina Murray, Captain Nemo, Dr. Henry Jekyll and Edward Hyde and Hawley Griffin, the Invisible Man, form a remarkable legion of intellectual aptitude and physical prowess: The League of Extraordinary Gentlemen.
Download Full The League of Extraordinary Gentlemen Omnibus in PDF by Alan Moore Full eBook and published by National Geographic Books. This book was released on 2013-09-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: At last, the original two League Of Extraordinary Gentlemen epics are collected in a single volume! In this amazingly imaginative tale, Allan Quatermain, Mina Murray, Captain Nemo, Dr. Henry Jekyll and Edward Hyde, and Hawley Griffin, the Invisible Man unite to defeat a deadly menace to London and all Britons! Then, one month later, the skies over England are filled with flaming rockets as Mars launches the first salvo of an invasion. Only our stalwart adventurers can save mother England and the Earth itself.
Download Full The League of Extraordinary Gentlemen, Volume 1 in PDF by Alan Moore Full eBook and published by . This book was released on 2003 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download Full The League of Extraordinary Gentlemen (Vol IV): The Tempest in PDF by Alan Moore Full eBook and published by National Geographic Books. This book was released on 2020-01-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the story to end all stories. Two decades of literary League lunacy have all been building to this, the most ambitious meta-comic imaginable. After an epic twenty-year journey through the entirety of human culture - the biggest cross-continuity 'universe' that is conceivable - Alan Moore and Kevin O'Neill conclude both their legendary League of Extraordinary Gentlemen and their equally legendary comic-book careers with the series' spectacular fourth and final volume, The Tempest. Tying up the slenderest of plot threads and allusions from the three preceding volumes, The Black Dossier, and the Nemo trilogy into a dazzling and ingenious bow, the world's most accomplished and bad-tempered artist-writer team use their most stylistically adventurous outing yet to display the glories of the medium they are leaving; to demonstrate the excitement that attracted them to the field in the first place; and to analyse, critically and entertainingly, the reasons for their departure. Opening simultaneously in the panic-stricken headquarters of British Military Intelligence, the fabled Ayesha's lost African city of Kor and the domed citadel of 'We' on the devastated Earth of the year 2,996, the dense and yet furiously-paced narrative hurtles like an express locomotive across the fictional globe from Lincoln Island to modern America to the Blazing World; from the Jacobean antiquity of Prospero's Men to the superhero-inundated pastures of the present to the unimaginable reaches of a shimmering science-fiction future. With a cast-list that includes many of the most iconic figures from literature and pop culture, and a tempo that conveys the terrible momentum of inevitable events, this is literally and literarily the story to end all stories. Originally published as a six-issue run of unfashionable, outmoded and flimsy children's comics that would make you appear emotionally backward if you read them on the bus, this climactic magnum opus also reprints classic English super-team publication The Seven Stars from the murky black-and-white reaches of 1964. A magnificent celebration of everything comics were, are and could be, any appreciator or student of the medium would be unwise to miss The League of Extraordinary Gentlemen, Volume IV: THE TEMPEST. Co-Published by Top Shelf Productions (US) and Knockabout (UK).
Download Full The League of Extraordinary Gentlemen: the Jubilee Edition in PDF by Alan Moore Full eBook and published by Vertigo. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Originally published in single magazine form in The League of Extraordinary Gentlemen (vol. 1) 1-6, The League of Extraordinary Gentlemen (vol. 2) 1-6, and The League of Extraordinary Gentlemen: the black dossier"--Copyright page.
Download Full From Comic Strips to Graphic Novels in PDF by Daniel Stein Full eBook and published by Walter de Gruyter GmbH & Co KG. This book was released on 2015-04-24 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay collection examines the theory and history of graphic narrative as one of the most interesting and versatile forms of storytelling in contemporary media culture. Its contributions test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work’, consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology. This is the revised second edition of From Comic Strips to Graphic Novels, which was originally published in the Narratologia series.
Download Full Drawing the Past, Volume 2 in PDF by Dorian L. Alexander Full eBook and published by Univ. Press of Mississippi. This book was released on 2022-01-17 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributions by Dorian L. Alexander, Chris Bishop, David Budgen, Lewis Call, Lillian Céspedes González, Dominic Davies, Sean Eedy, Adam Fotos, Michael Goodrum, Simon Gough, David Hitchcock, Robert Hutton, Iain A. MacInnes, Małgorzata Olsza, Philip Smith, Edward Still, and Jing Zhang In Drawing the Past, Volume 2: Comics and the Historical Imagination in the World, contributors seek to examine the many ways in which history worldwide has been explored and (re)represented through comics and how history is a complex construction of imagination, reality, and manipulation. Through a close analysis of such works as V for Vendetta, Maus, and Persepolis, this volume contends that comics are a form of mediation between sources (both primary and secondary) and the reader. Historical comics are not drawn from memory but offer a nonliteral interpretation of an object (re)constructed in the creator’s mind. Indeed, when it comes to history, stretching the limits of the imagination only serves to aid in our understanding of the past and, through that understanding, shape ourselves and our futures. This volume, the second in a two-volume series, is divided into three sections: History and Form, Historical Trauma, and Mythic Histories. The first section considers the relationship between history and the comic book form. The second section engages academic scholarship on comics that has recurring interest in the representation of war and trauma. The final section looks at mythic histories that consciously play with events that did not occur but nonetheless inflect our understanding of history. Contributors to the volume also explore questions of diversity and relationality, addressing differences between nations and the cultural, historical, and economic threads that bind them together, however loosely, and however much those bonds might chafe. Together, both volumes bring together a range of different approaches to diverse material and feature remarkable scholars from all over the world.
Download Full Transmedial Narratology and Contemporary Media Culture in PDF by Jan-Noël Thon Full eBook and published by U of Nebraska Press. This book was released on 2016-06 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Narratives are everywhere--and since a significant part of contemporary media culture is defined by narrative forms, media studies need a genuinely transmedial narratology. Against this background, Transmedial Narratology and Contemporary Media Culture focuses on the intersubjective construction of storyworlds as well as on prototypical forms of narratorial and subjective representation. This book provides not only a method for the analysis of salient transmedial strategies of narrative representation in contemporary films, comics, and video games but also a theoretical frame within which medium-specific approaches from literary and film narratology, from comics studies and game studies, and from various other strands of media and cultural studies may be applied to further our understanding of narratives across media.
Download Full Alan Moore on His Work and Career in PDF by Bill Baker Full eBook and published by The Rosen Publishing Group, Inc. This book was released on 2007-07-15 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interview with graphic novelist Alan Moore.
Download Full Breaking the Frames in PDF by Marc Singer Full eBook and published by University of Texas Press. This book was released on 2019-01-09 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics studies has reached a crossroads. Graphic novels have never received more attention and legitimation from scholars, but new canons and new critical discourses have created tensions within a field built on the populist rhetoric of cultural studies. As a result, comics studies has begun to cleave into distinct camps—based primarily in cultural or literary studies—that attempt to dictate the boundaries of the discipline or else resist disciplinarity itself. The consequence is a growing disconnect in the ways that comics scholars talk to each other—or, more frequently, do not talk to each other or even acknowledge each other’s work. Breaking the Frames: Populism and Prestige in Comics Studies surveys the current state of comics scholarship, interrogating its dominant schools, questioning their mutual estrangement, and challenging their propensity to champion the comics they study. Marc Singer advocates for greater disciplinary diversity and methodological rigor in comics studies, making the case for a field that can embrace more critical and oppositional perspectives. Working through extended readings of some of the most acclaimed comics creators—including Marjane Satrapi, Alan Moore, Kyle Baker, and Chris Ware—Singer demonstrates how comics studies can break out of the celebratory frameworks and restrictive canons that currently define the field to produce new scholarship that expands our understanding of comics and their critics.
Download Full Modernist Star Maps in PDF by Aaron Jaffe Full eBook and published by Routledge. This book was released on 2016-12-05 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together Canadian, American, and British scholars, this volume explores the relationship between modernism and modern celebrity culture. In support of the collection's overriding thesis that modern celebrity and modernism are mutually determining phenomena, the contributors take on a range of transatlantic canonical and noncanonical figures, from the expected (Virginia Woolf and F. Scott Fitzgerald) to the surprising (Elvis and Hitler). Illuminating case studies are balanced by the volume's attentiveness to broader issues related to modernist aesthetics, as the contributors consider celebrity in relationship to identity, commodification, print culture, personality, visual cultures, and theatricality. As the first book to read modernism and celebrity in the context of the crises of individual agency occasioned by the emergence of mass-mediated culture, Modernist Star Maps argues that the relationship between modernism and the popular is unthinkable without celebrity. Moreover, celebrity's strange evolution during the twentieth century is unimaginable without the intercession of modernism's system of cultural value. This innovative collection opens new avenues for understanding celebrity not only for modernist scholars but for critical theorists and cultural studies scholars.
Download Full Presentations of the 2010 Upstate Steampunk Extravaganza and Meetup in PDF by Gypsey Elaine Teague Full eBook and published by Cambridge Scholars Publishing. This book was released on 2011-05-25 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: In November 2010, a small but growing group of Victorian Alternate Historians, often referred to as Steampunk, met for the first conference of its kind. There was music, fashion, merchants, and all the other trappings of the Victorian time period set in a venue of “what if.” What set this conference apart was the academic nature of the presentations. Utilizing the internet and scholarly publications, a call for papers was sent out and the response was impressive. Faculty, graduate students, specialists, and general interest writers wrote, prepared, and presented on a wide array of subject matters. This publication is the culmination of those presentations. Before, during, and after the conference, Steampunk became a much debated and discussed subject on our list servers and emails. While some had no idea what Steampunk was and others had an idea that they thought was correct, there was no “one size fits all” definition to this new genre. It was at that point that a number of us that had been at the conference sat down and tried to describe the phenomenon. This is what we came up with: Steampunk is a juxtaposition of science fiction, fantasy, and Victorian alternate history. Its roots are in the literature and architecture of the late 19th century while having its branches reach into the future. It is The League of Extraordinary Gentlemen, the music of Abney Park, the engineering of Nikola Tesla, and the aviation of helium and hot air. In the 1980s a subculture of science fiction found a foothold in literature and science fiction conventions. These “paths not taken” alternative histories gave the cyberpunk and Goth followers at the conventions a new path to follow. There were the works of H. G. Wells, the undersea submersible of Captain Nemo in Verne’s 20,000 Leagues Under the Sea, and the Victorian work of Mary Shelley’s Frankenstein to start with. Add to that the architecture of the Victorian age as a gentrification in many of the inner cities of America and England, and you have a breeding ground for something not quite realized but possibly attainable.
Download Full Graphic Novels: A Guide to Comic Books, Manga, and More, 2nd Edition in PDF by Michael Pawuk Full eBook and published by ABC-CLIO. This book was released on 2017-05-30 with total page 719 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering genres from action/adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast and expanding terrain of graphic novels, describing and organizing titles as well as providing information that will help librarians to build and balance their graphic novel collections and direct patrons to read-alikes. • Introduces users to approximately 1,000 currently popular graphic novels and manga • Organizes titles by genre, subgenre, and theme to facilitate finding read-alikes • Helps librarians build and balance their graphic novel collections
Download Full The Gothic Imagination in PDF by John C. Tibbetts Full eBook and published by Springer. This book was released on 2011-10-10 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together the author's interviews with many prominent figures in fantasy, horror, and science fiction to examine the traditions and extensions of the gothic mode of storytelling over the last 200 years and its contemporary influence on film and media.
Download Full Beyond Classical Narration in PDF by Jan Alber Full eBook and published by Walter de Gruyter GmbH & Co KG. This book was released on 2014-07-28 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays looks at two important manifestations of postclassical narratology, namely transmedial narratology on the one hand, and unnatural narratology on the other. The articles deal with films, graphic novels, computer games, web series, the performing arts, journalism, reality games, music, musicals, and the representation of impossibilities. The essays demonstrate how new media and genres as well as unnatural narratives challenge classical forms of narration in ways that call for the development of analytical tools and modelling systems that move beyond classical structuralist narratology. The articles thus contribute to the further development of both transmedial and unnatural narrative theory, two of the most important manifestations of postclassical narratology.
Download Full Steampunk in PDF by Claire Nally Full eBook and published by Bloomsbury Publishing. This book was released on 2019-06-27 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is steampunk? Fashion craze, literary genre, lifestyle - or all of the above? Playing with the scientific innovations and aesthetics of the Victorian era, steampunk creatively warps history and presents an alternative future, imagined from a nineteenth-century perspective. In her interdisciplinary book, Claire Nally delves into this contemporary subculture, explaining how the fashion, music, visual culture, literature and politics of steampunk intersect with theories of gender and sexuality. Exploring and occasionally critiquing the ways in which gender functions in the movement, she addresses a range of different issues, including the controversial trope of the Victorian asylum; gender and the graphic novel; the legacies of colonialism; science and the role of Ada Lovelace as a feminist steampunk icon. Drawing upon interviews, theoretical readings and textual analysis, Nally asks: why are steampunks fascinated by our Victorian heritage, and what strategies do they use to reinvent history in the present?
Download Full Enter the Superheroes in PDF by Alex S. Romagnoli Full eBook and published by Scarecrow Press. This book was released on 2013-06-20 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever since the first appearances of Superman and Batman in comic books of the late 1930s, superheroes have been a staple of the popular culture landscape. Though initially created for younger audiences, superhero characters have evolved over the years, becoming complex figures that appeal to more sophisticated readers. While superhero stories have grown ever more popular within broader society, however, comics and graphic novels have been largely ignored by the world of academia. In Enter the Superheroes:American Values, Culture, and the Canon of Superhero Literature, Alex S. Romagnoli and Gian S. Pagnucci argue that superheroes merit serious study, both within the academy and beyond. By examining the kinds of graphic novels that are embraced by the academy, this book explains how superhero stories are just as significant. Structured around key themes within superhero literature, the book delves into the features that make superhero stories a unique genre. The book also draws upon examples in comics and other media to illustrate the sociohistorical importance of superheroes—from the interplay of fans and creators to unique narrative elements that are brought to their richest fulfillment within the world of superheroes. A list of noteworthy superhero texts that readers can look to for future study is also provided. In addition to exploring the important roles that superheroes play in children’s learning, the book also offers an excellent starting point for discussions of how literature is evolving and why it is necessary to expand the traditional realms of literary study. Enter the Superheroes will be of particular interest to English and composition teachers but also to scholars of popular culture and fans of superhero and comic book literature.